Market Context — Why This Technology, Why Now

The rapid advancement of XR technologies, coupled with the rollout of 5G/6G networks, is creating unprecedented opportunities for immersive digital interactions. Enterprises face pressure to enhance remote employee engagement and reduce carbon footprints from business travel. This technology offers a timely solution, enabling richer virtual experiences that meet evolving consumer and corporate demands for seamless, high-fidelity remote presence across various sectors.

Key Competitive Advantages
01

Provides immersive shared experiences, enabling deeper collaboration beyond flat information sharing.

02

Offers strong proprietary rights with few prior art references, facilitating early market leadership.

03

Enables seamless multi-location AR space creation by sharing relative content and subject positions across devices.

Market Opportunity
Remote Collaboration
$150M–$250M globally (AI est.)
Workforce reforms and globalization drive urgent demand for improved quality in remote collaboration and meetings. This technology enables immersive teamwork, boosting productivity.
Enterprise communication platform providers Virtual meeting software developers Global consulting firms
Interactive Entertainment
$200M–$300M globally (AI est.)
The expanding e-sports and virtual event markets are increasing demand for realistic, shared experiences in gaming and live event viewing among remote friends.
Gaming console manufacturers Metaverse platform developers Live event streaming services
Remote Education and Training
$100M–$200M globally (AI est.)
To address regional disparities and skilled labor shortages due to declining birthrates and aging populations, solutions are needed to provide high-quality, practical education and training remotely.
E-learning platform providers Corporate training solution developers University virtual learning departments
IP Defensibility — Why Competitors Can't Replicate This
What This Patent Covers

This patent protects a content presentation device and program that enable immersive shared experiences across multiple remote locations. The claims cover the core mechanism for sharing relative positional relationships of content and subjects, ensuring a robust and stable right, as evidenced by successful prosecution against examiner objections and a limited number of prior art references.

Competitive White Space

This patent primarily covers the device and method for synchronizing AR content and user positions. White space exists in developing novel haptic feedback systems for immersive interaction or integrating advanced AI for dynamic content generation within these shared AR environments.

Economic Impact
~$1.0M/year estimated operational efficiency improvement and new business creation per facility (est.)
estimated ROI · USD · AI analysis
ROI Calculation Logic

Reducing remote meeting travel costs: ~$20,000/person (AI est.) × 50 people × 10% reduction = ~$100K (AI est.). Improving productivity through reduced meeting times: 200 hours/person/year × 50 people × ~$33/hour (AI est.) × 20% efficiency = ~$65K (AI est.). Generating new AR content service revenue: ~$850K/year (AI est.). Total estimated economic impact: ~$1.0M/year (AI est.).

Speed to Market
8× faster than in-house development
This technology's content presentation device configuration and operating principles are established by patent, with foundational algorithms clearly defined. As licensing is available, adopting companies can expect significantly reduced development times compared to in-house development. With the patent already granted, a rapid roadmap from technical verification to product launch can be formulated, potentially shortening time-to-market by approximately 3.5 years.
Competitive Positioning

X: Immersive Shared Experience Quality
Y: Multi-Location Integration Ease

Business Models & Applications
👥 AR Collaboration SaaS
Offer a subscription-based platform for enterprises, enabling multi-location AR meetings and collaborative work. This could reduce travel expenses and enhance productivity.
📺 Shared Content Experience Solution
License multi-location AR content experience systems to live event and game development companies. This could create new entertainment value and engagement.
📚 Next-Generation Education Platform
Develop and provide an immersive online learning system where remote students learn in a shared virtual classroom. This could improve educational quality and bridge regional disparities.
Adjacent Application Opportunities
👵 Elderly Care & Monitoring
Remote 'Companionship' Experiences
Families living apart could virtually appear in an elderly relative's living space using this technology, sharing photos and conversing. This could significantly reduce feelings of loneliness and provide emotional support, improving well-being by an estimated 20-30%.
🏥 Medical & Rehabilitation
Remote Rehabilitation Support
Specialist doctors or physical therapists could virtually visit patients' homes remotely, guiding rehabilitation movements in a 3D space. Patients could receive instruction as if the therapist were present, potentially improving adherence and recovery rates by 15-25%.
🛍️ Retail & Showrooms
Shared Shopping Experiences in Virtual Stores
Remote customers could meet friends in a virtual store, compare products, and receive explanations from staff. This could replicate a real-store shopping experience, boosting online purchase conversion rates by an estimated 10-15%.
Integration Roadmap — Estimated 18-Month Deployment
Technology Verification & PoC Phase
Duration: 3 months
Integrate the core modules of this technology into existing systems and conduct small-scale Proof-of-Concept (PoC) experiments. Verify technical compatibility and basic functionality.
Prototype Development & Feature Expansion Phase
Duration: 6 months
Develop a prototype system based on PoC results. Implement feature enhancements and usability improvements tailored to the licensee's specific needs.
Full Deployment & Optimization Phase
Duration: 9 months
Fully deploy the developed system and commence operations. Continuously optimize performance and refine features based on ongoing feedback to ensure stable operation.
Technical Feasibility
This technology's modular structure, including the reference position setting unit, video acquisition unit, subject extraction unit, position setting unit, and presentation unit, is clearly defined, making integration into existing video processing systems and AR/VR platforms straightforward. Specifically, integrating the communication protocol for sharing relative positional relationships and reference position information into existing network infrastructure could enable rapid deployment while minimizing new large-scale capital investment.
Success Scenario
Implementing this technology could enable remote team members to gather in a virtual meeting room, collaboratively review 3D models, and accelerate project decision-making by 20%. This could reduce physical travel time and costs by an estimated ~$1.0M annually, while creating new customer experiences and establishing a competitive advantage in the market.
Patent Record
APPLICATION NO.
特願2020-149411
REGISTRATION NO.
7614765
FILING DATE
2020/09/04
GRANT DATE
2025/01/07
EXPIRATION DATE
2040/09/04
PATENT HOLDER
日本放送協会
Examination History
2023年08月04日
出願審査請求書
2024年07月23日
拒絶理由通知書
2024年09月05日
意見書
2024年09月05日
手続補正書(自発・内容)
2024年12月03日
特許査定